UR5e + Robotiq
6 arm axes + gripper. BSD model assets.
Explore shoes with UR5e + Robotiq →VERSION 0.1 · LOCAL CPU SIMULATION
Six original rigid shoe proxies across trainers, ankle boots and slippers, with left/right identities, three supported robot models and reusable scene files. Inspect the native 3D geometry, choose a pair, then download the scene and run it locally.
6 arm axes + gripper. BSD model assets.
Explore shoes with UR5e + Robotiq →6 arm axes + gripper. MIT model assets.
Explore shoes with PiPER →5 arm axes + gripper. Apache-2.0 model assets.
Explore shoes with SO-101 →These are synthetic geometry and contact-development assets. Dimensions, mass and friction are declared assumptions. Deformation, shoe grasping and hardware transfer have not been validated. The browser replays recorded settling; native physics runs locally.
git clone https://github.com/Dvidia-Inference/dvidia-training.git cd dvidia-training git checkout d291ee11f28b0d3c7a0b9ed062174e46fe764d15 python3.12 -m venv .venv .venv/bin/python -m pip install '.[arm]' .venv/bin/dvidia-assets fetch piper --output runs/assets .venv/bin/dvidia-assets scene --robot piper --assets runs/assets --pair trainer --output runs/my-shoe-scene .venv/bin/python -m http.server 8360 --bind 127.0.0.1 --directory runs/my-shoe-scene
Open localhost:8360 after the command finishes. On Windows use .venv\Scripts\ executables. Provisioning needs a network connection; scene simulation uses the pinned local models. A discrete GPU is not required. Minimum memory and hard real-time performance remain unmeasured.